// CLIENT_WORK / FREELANCE_UNITY

Wings Games

Earlier freelance Unity development work with owner Amit Chai and Wings Games across WebGL, VR, AR, metaverse, and interactive game projects.

Wings Games logo

Project snapshot

I contributed to several earlier Wings Games client projects, working primarily in Unity on interaction systems, backend-connected scene content, WebGL and VR host integration, Ready Player Me avatar flows, and scene creation.

This page focuses on the projects I worked on with owner Amit Chai rather than Wings Games’ current public portfolio.

Selected projects

  • YourArt Gallery / Metaverse Galleries: Unity interaction work, backend database communication, and scene-loading systems that populated virtual gallery spaces with painting content.
  • NFT Auction House for Ghost Market: VR/AR NFT metaverse project for WebGL and VR platforms. I worked on Unity-to-host-system interactions, scene creation, and Ready Player Me integration.
  • TuneSlicer: Delivered a VR rhythm-game experience modeled after the Beat Saber style of interaction.
  • VR Arena Demo: Assisted with a VR arena prototype involving humanoid VR controls, weapon interactions, and enemy AI.

Contribution notes

  • Implemented Unity interaction systems for WebGL, VR, and AR-style experiences.
  • Built Unity code that communicated with host and backend systems.
  • Loaded backend-driven painting/content data into Unity scenes.
  • Supported scene creation and Ready Player Me avatar integration.

Media

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