// INTEREST_TOPIC / C

XR Interfaces

Spatial interaction, mixed reality, simulation, embodied UI, and the bridge between immersive worlds and everyday tools.

Where this is at

Getting back into my Tilt Five headset now that they’ve released an updated SDK. I was an original beta tester of the system, but development has been quiet the last year or two — I believe they’re now working on a version 2 headset. I want to dig into what changed in the SDK and see whether it opens up a better Unity XR integration than before.

The specific thread I’m chasing: WebXR enablement for Tilt Five — whether the new SDK makes it feasible to get browser-based WebXR content running on the platform.

REFERENCE tiltfive.com ↗